Looking at the gif, I see a few hero animations on specific actions. Those are straightforward to get onto the GPU.
Tricky part in all of these is the "snap in"; at the end of the animation, need to move element to the correct location in DOM order.
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Paul's FLIP approach ensures there's space. Recommended.
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Caveat emptor: Safari is suuuuuuuuuuper far behind. Doesn't support Element.animate(). Luckily, there's a polyfill: https://github.com/web-animations/web-animations-js …
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