Wow, that's lame-o. Was that for a specific browser?
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Replying to @kaganasg @ken_wheeler and1 reply 0 retweets 3 likes
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Replying to @patrickkettner @ken_wheeler and
Sheesh...Is this still the case on mobile for large DOM scenarios?
1 reply 0 retweets 0 likes -
Replying to @kaganasg @ken_wheeler and
@slightlylate would have a better view of the mobile landscape than I would1 reply 0 retweets 1 like -
Replying to @patrickkettner @kaganasg and
Scroll-linked effects are too hard; Houdini APIs coming to Chrome soon for this. Possible already, tho. GPU raster FTW. /cc
@RickByers1 reply 0 retweets 3 likes -
Replying to @slightlylate @patrickkettner and
Also, this participates in the app construction fallacy i see so many make. Native devs minimise view count. Webdevs should minimise nodes.
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Replying to @slightlylate @patrickkettner and
Obvious Q#1: Flipboard went to some trouble to do react-canvas from scratch. If it was as easy as DOM recycling, why reinvent the wheel?
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Replying to @kaganasg @patrickkettner and
Not a decision I would have made?
1 reply 0 retweets 0 likes
But that was a time before pervasive GPU raster. Things change!
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Replying to @slightlylate @kaganasg and
GPU raster the way Chrome does it is not going to get us where we need.
2 replies 1 retweet 5 likes - 1 more reply
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