: V8 parsing improving. Regardless, TL;DR is that if you're building for iPhones, you've failed most of the world.
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Replying to @slightlylate @kornelski
: I and the reality is that you *can* go fast on those devices (Chrome usually more up to date than the OS!)
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Replying to @slightlylate @kornelski
: ...but you can't get there from the "throw JS at it the way we do on iPhones" approach.
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Replying to @slightlylate @kornelski
: simply put, the budgets are lower. Success on mobile means a different approach for the foreseeable future.
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Replying to @slightlylate @kornelski
: V8 is working on lots that will improve mobile perf, but you might also petition
@Qualcomm to make non-shite parts1 reply 2 retweets 5 likes -
unfortunately Android is synonymous with shitty Qualcomm parts. Whose fault is that?
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Replying to @codinghorror
: at least 2 components here: 1.) market segmentation (Apple has high-end, etc.) 2.) information asymmetry
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Replying to @slightlylate @codinghorror
: re #1, it's hard to make the case to part makers that they should chose balance (vs. headline features)
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Replying to @slightlylate @codinghorror
: ...particularly when you're in the value segment of the market, lower margins to play with, not a unified P&L
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Replying to @slightlylate @codinghorror
: (Samsung is the exception here and their SKUs are even harder to reason about...*sigh*)
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: re #2, consumers have been lied to in much the same way that PC buyers have for a decade, but w/ less visiblity
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Replying to @slightlylate @codinghorror
: and by "lied to", I mean "there isn't much information contained in the marketing"; but isn't that mktgs job?
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Replying to @slightlylate @codinghorror
: anyway, you don't see teardowns of per-part perf except for the rare
@anandtech or@tomshardware SoC benchmark1 reply 0 retweets 0 likes - 11 more replies
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& Web Standards TL; Blink API OWNER
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