Client-side work is wicked hard. We program computers we don't own, talking over networks we don't control, trying to meet human limits
: proof of that theory is in the trace. Got a site I can profile that shows this tradeoff working well?
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how can you tell how much extra time I had to focus on UX whilst developing with good DX by examining the product?
@theefer -
: one example isn't enough, but I have many. Repeated pattern: devs bank benefits of abstraction, don't pass to users
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& Web Standards TL; Blink API OWNER
Named PWAs w/
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