Do your framework and tools cause your app to load in more than 5s on a 3G connection on real hardware? If "yes", YOU CANNOT AFFORD THEM.
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Replying to @slightlylate
Do you think frameworks are the main limitation here? In my experience, it's just caring that's the limitation.
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Replying to @asolove @slightlylate
Service Worker oriented frameworks seem inevitable, are going to be done by folk obsessed /w speed/performance.
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Replying to @rektide @slightlylate
Do you know of anything extant in this vein?
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Replying to @asolove
: see Polymer App Toolbox & PRPL pattern: https://www.youtube.com/watch?v=J4i0xJnQUzU …
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Replying to @slightlylate @asolove
: the reason I keep pointing at this is because it's the first frameworky solution I've seen that actually works on devices
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Replying to @slightlylate @rektide
Don't get me wrong, I agree with it. But rush to ship, using big libs for features, causes more bloat than framework.
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Replying to @asolove
: this is about headroom. How much headroom do you still have once you're done loading your abstractions?
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Replying to @slightlylate @asolove
: ...and do your tools lead you naturally to load things things well or badly?
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Replying to @slightlylate @asolove
: the results are cumulative factors of the above.
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: I have very little time for the current vogue of making excuses for slow things because <thing may happen>
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Replying to @slightlylate @asolove
: all that says to me is that these folks never run/test their apps on real devices; never measure when interactive
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Replying to @slightlylate
Not true! Many (like me) know, and sympathize, but have other user needs to serve too. And lots of code to make change hard.
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