oh id love for you to explain further. Maybe #webpack can build in some of your criticism and ideas.
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Replying to @TheLarkInn
I have much more problems with web runtime which isn't related to the tool. I still can have 100kb app webpack
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Replying to @nekrtemplar @slightlylate
oh certainly. Curious about HTMLimports seem like a not very well adopted spec...pic.twitter.com/SnazZ6TOpI
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Replying to @TheLarkInn
Maybe HTMLImports are good (just don't know), but AFAIK Mozilla and Apple refused to implement them.
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Replying to @nekrtemplar
: reality is browser vendors (eventually) do what webdevs demand. A direct result of them not *being* webdevs.
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Replying to @slightlylate @nekrtemplar
: (both the delay and the fact that that they yield)
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Replying to @slightlylate @nekrtemplar
where do you think
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Replying to @TheLarkInn
: webpack (and/or it's users) seem to assume that the biggest problem is size, hence minification/bundling
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Replying to @slightlylate @TheLarkInn
: the reality, however, is that for most apps the biggest challenge is *how much code you run at startup*
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Replying to @slightlylate @TheLarkInn
: see the beginning of my I/O talk for details:https://www.youtube.com/watch?v=a5X_Ot-R6lo …
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: part of this is framework assumptions, some of it is build step assumptions (that support/re-enforce them)
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Replying to @slightlylate @TheLarkInn
: but result is that default build steps for most frameworky webpack-using apps load too much code up front
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Replying to @slightlylate @TheLarkInn
: my recommendation is to study the traces you get from http://shop.polymer-project.org vs. other sites on a low-end phone
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& Web Standards TL; Blink API OWNER
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