@zeldman: my current plan is to turn Google *into* a web company; involves moving world off apps
/cc @scottjehl @lyzadanger @eae
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Replying to @slightlylate2 replies 0 retweets 1 like
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Replying to @zeldman
@zeldman@slightlylate@scottjehl Main point of post was: building web hard, decisions hard. Sometimes standards are at awkward ages.1 reply 0 retweets 2 likes -
Replying to @lyzadanger
@lyzadanger: maybe it rubbed me the wrong way because we talk to SO MANY sites that use iOS lagging as an excuse /cc@zeldman@scottjehl1 reply 0 retweets 0 likes -
Replying to @slightlylate
@lyzadanger: and it's a retread of the stuff I used to hear about doing better for FF users in the IE era. /cc@zeldman@scottjehl1 reply 0 retweets 0 likes -
Replying to @slightlylate
@slightlylate Sorry it bugged yah! I hope next time I can give better context. /cc@zeldman1 reply 0 retweets 0 likes -
Replying to @lyzadanger
@lyzadanger: eh, I'm irritable ;-) Anyhow, I think it's important that web devs not lose sight of scale.1 reply 0 retweets 0 likes -
Replying to @slightlylate
@lyzadanger: our platform is larger than any of iOS, Android, Windows, or MacOS. It's larger than any of the 3 of them put together, even.1 reply 0 retweets 0 likes -
Replying to @slightlylate
@lyzadanger: so when I hear "oh, but it doesn't work on X", I get the aspiration, but what iOS or Android dev say that about the other?1 reply 0 retweets 0 likes -
Replying to @slightlylate
@lyzadanger: webdevs whine because eventual compatibility is everyone's goal. But not making progressive enhancements is self-limiting.1 reply 0 retweets 0 likes
@lyzadanger: we've been at the web a long time. Seen this movie before. We know how it ends. We don't need to hold our fire.
/cc @zeldman
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