Absolutely agree. I really don't understand the hesitancy of building this. It's iOS' biggest advantage in user experience for me
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Replying to @chofter @floydophone and
To implement in user space, need control of everything every frame. The Platform tells us that's not how we're supposed to use The Platform
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Replying to @jordwalke @chofter and
That's an absurdist reduction. We're investing in Animation Worklet to address this: https://github.com/WICG/animation-worklet/blob/gh-pages/README.md …
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Replying to @slightlylate @jordwalke and
This is going slower than I'd like, but it's simply wrong to suggest that we (at least those of us on chrome) do not see and understand.
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Replying to @slightlylate @jordwalke and
At the same time, it's *also* reasonable to note that some approaches perform better/worse with current tech.
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Replying to @slightlylate @jordwalke and
Also, I'm pretty unhappy with where the platform is at regarding hero animations in general. Lots more to do.
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Replying to @slightlylate @jordwalke and
But I'll note that cc'ing me into this thread is to rage at one of the few people who really is trying to help
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Replying to @slightlylate @jordwalke and
Technically you were cc'd because I hoped that IronList was going to be a standard baked into Chrome :-)
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Replying to @chofter @slightlylate and
Hey
@slightlylate , this thread surfaced again after a few years. Are we closer to a native web UITableView? Please make me a happy JS nerd :-)1 reply 0 retweets 0 likes -
Replying to @chofter @jordwalke and
Display Locking (a part of a good layered solution) is moving ahead full steam. Relatively lightweight userland solutions are available in the interim. The area I'm most worried about is data loading.
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/cc @chrishtr @Mfreed777
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