One way to read their data (and what I gravitate toward) is that SSR is bunk. What matters are honest pixels; UI that does what it says *as soon as it's presented*. Late long tasks are as bad as slow TTFB.https://twitter.com/cheneytsai/status/1190019708159963136 …
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Teaching the tricks to render UI sooner should have been nothing but positive, but I worry it set us back by making SSR’s poor time to interactive seem less problematic
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Agree. We didn't train folks in valuing the user's perspective, so these properties that scale down poorly are simply out of frame. We've created an entire generation of folks who *could* build for everyone, but nobody valued that, and now they're calling the shots.
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We tried. Again, and again and again. That's one of the reasons I'm thinking of leaving the industry.
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