The "SSR is for performance" folks need to be posting traces from mid/low-end devices/networks to demonstrate that their experiences get consistently interactive fast enough to make the magic trick actually work.
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As to the “magic trick” part, what I’m seeing in these traces is that the SSR bits put pixels on screen and then, given the amount of code being loaded late (usually in one or two huge chunks + big hydration tasks), the UI silently breaks. That brokenness gets worse w/ device.
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Isn’t this a critique of how React specifically does this, and not of the technique itself?
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Nope! I’m seeing this across frameworks. It’s not just React.
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