Tried to wrestle down one of the pernicious rhetorical tactics that's leading teams away from success: https://infrequently.org/2018/09/the-developer-experience-bait-and-switch/ …
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Under reasonable constraints, I think we'll look back on the web development in this decade as confused. We've invented incredible prototyping systems that make us feel all-powerful and then forgot they're not production quality.
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It's the engineering equivalent of that meeting where the PHB gets the design presentation and says "ok, so it's mostly done, right?"
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As a dev, I always viewed it as my responsibility to understand & summarize these tradeoffs for mgmt, who'd make the call which way to lean. I've heard many times: I provide too much information, too many options, or I'm trusted to make the call myself. Except I'm a little...
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...more designer than a traditional software engineer and a little more conservative toward new things than the Bay Area's zeitgeist. It frequently happens that other devs take risks & cuts corners I won't (especially in UX).
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& Web Standards TL; Blink API OWNER
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