Shinobi Densetsu

@ShinDensetsu

It's a physics-based sandbox platformer. No, it's a sidescroller RPG. No, it's a fighting game. -Actually, it's all of them!

USA, Portugal and Germany
Joined August 2011

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  1. 15 Mar 2018

    while the overworld is in 2.5D, many areas play in pure 2D

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  2. 21 Jan 2018

    Added a lot more scenery, some of which can be interacted with

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  3. 15 Jan 2018

    While I do post a bit around this parts, the juice of the development is in the openBOR community...

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  4. 11 Jan 2018

    Happy new year! the last weeks, between the holiday craze and my typical routine i managed to squeeze in some...

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  5. 21 Dec 2017

    this is the minimum character set I plan to deliver. This does not include creatures like the rat and the...

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  6. 29 Nov 2017

    This time with sound, high resolution, my hit juggling prowess and a moment of madness, courtesy of the hedgehogs...

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  7. 28 Nov 2017

    finally, my characters behave the way I want, because the engine understands me <3 yes, I speak beat 'em up too...

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  8. 16 Nov 2017

    Looks like I was trying to reinvent the wheel this whole time... OpenBOR 🤘🤘🤘 much competent very easy such potential wow!

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  9. 4 Dec 2016

    We don't know how, why or when, but the old SD landed on this list. :-D...

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  10. 4 Oct 2015

    How's your Japanese? I ask because every zone will be...

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  11. 3 Oct 2015

    (II) A̶t̶t̶e̶n̶t̶i̶o̶n̶ Addiction to detail

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  12. 3 Oct 2015

    How about an actual in-engine shot? it's been a while since we saw things moving!...

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  13. 3 Oct 2015

    After a lot of research and experiments, we finally figured out how to use pixel art in levels without making...

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  14. 19 Jul 2015

    I'm coming for you...

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  15. 19 Jun 2015

    rebuilding the game in Construct 2 is just the beginning of a long walk. We hope to have you walking along with...

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  16. 17 Jun 2015

    Due to many people showing interest, SD will resume development. Unfortunately, due to lack of time and manpower,...

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  17. 19 Feb 2015

    Thought Shinobi Densetsu was dead? Think again :D We are upgrading and animating the game's sprites!

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  18. 13 Dec 2014

    I'd like to invite you all to give your "like" to my other game project Shoot 'em Down, which is coming along...

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  19. 5 Nov 2014

    SD is going on pause for a few weeks, as I will be developing a smaller game called Shoot 'em Down, a pseudo-NES...

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  20. 26 Oct 2014

    testing how the new art assets compare to each other. not too bad =)

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