Shelly

@shellyalon

Half of . Indie developer & designer (SNIKS, Glitchskier, Sputnik Eyes, ...). Part of

hamburg (he/him)
Vrijeme pridruživanja: svibanj 2009.

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  1. Prikvačeni tweet
    14. kol 2019.

    SNIKS is out now! This one is full of fruits, colors and sweet two-headed beings. If you like puzzle games, this is definitely your jam! Get it here: 🎵 music by 🎙 w/ voices by & 🍓 Please RT 🐍

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  2. proslijedio/la je Tweet
    22. sij

    The Red Strings Club is 2 years old today!🥳 We released it back in January 22nd 2018 on PC. But this is a game that has been in the works for quite some time. Here's a celebratory thread with some stuff rescued from our hard drives🤓

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  3. 22. sij
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  4. proslijedio/la je Tweet
    22. sij

    FREE WEEK 🔮 MARBLOID 🔮 FREE WEEK D O W N L O A D N O W ➡️ D O W N L O A D N O W

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  5. 22. sij

    I wasn't on twitter for a while. What were your twitter highlights of the last month?

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  6. proslijedio/la je Tweet
    18. pro 2019.
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  7. proslijedio/la je Tweet
    31. pro 2019.

    Song of Bloom by . Hearkens back to a time when designers were still inspired by the touchscreen - jam packed with interesting and novel ideas in visual art, interaction mechanics, puzzle design, semiotics.

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  8. 10. pro 2019.

    I wish you all a wonderful winter season. Take a break. Try to be grateful for the small things, and maybe even the bigger stuff. Be nice to yourself. [I'll be back in 2020]

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  9. 10. pro 2019.

    It's not an easy step, since I continuesly tell myself that Twitter is important for my carreer as a game developer. Maybe that's even true. But I want to work on how I'm using social media and the web. For this, I'm first taking a break. [16]

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  10. 10. pro 2019.

    I've been reading Cal Newport's Digital Minimalism and it's resonating with me. I want to try to be less dependent and more consious with my use of online tools like social media. I'll be taking a long break from Twitter and the likes. It's not an easy step. [15]

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  11. 10. pro 2019.

    For 2020 I wish to work more towards happiness and satisfaction, do interesting things, learn more and get to know good people. Now it's time to take the first step towards it: [14]

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  12. 10. pro 2019.

    I am grateful for all the great experiences this year and this decade brought. I'm thankful for all the awesome people that make life worth living. All above my wonderful girlfriend, my family and my friends. Thank you for being there. [13]

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  13. 10. pro 2019.

    2019 was also my first year of therapy. I don't want to say a lot about it, other than that it's worth it. It's not easy - or rewarding - but it helps. [12]

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  14. 10. pro 2019.

    Some other things that happened: We've got a second cat now. Her name is Mori and she's pitch black. She's cute, shy, and really doesn't like cat litter. Weirdo. [11]

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  15. 10. pro 2019.

    After 1 1/2 years of teaching I need to take a breather. I'll return with new energy soon! [10]

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  16. 10. pro 2019.

    There are small things: I've started to teach at a different school, which is a great enriching experience - but also very taxing. The responsibilites of teaching are crushing. That's why I'm also taking a break from teaching after this semester. [9]

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  17. 10. pro 2019.

    We just formed and already did one tremendous job for a big client, that took two months. It was exhausting, but we made it. And I couldn't be happier with the person I chose to work with. But we're done for the year and both in need of a vacation now. [8]

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  18. 10. pro 2019.

    On to the next thing: I've started Studio Monstrum () with . We decided to form Monstrum in order to work on cool things together, and give room to the possibility of doing client work together. And everything worked out just like that: [7]

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  19. 10. pro 2019.

    I've been making commercial mobile games for 5 years now. It's fun and rewarding. But lately I've been mildly dissatisfied with my work. I want to learn more and give new possibilities a chance. [7]

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  20. 10. pro 2019.

    I'm very proud to say, that SNIKS is nominated for the "Best Mobile Game" Award at this year's German Developer Award (Deutscher Entwicklerpreis 2019). I'll be tomorrow in Cologne for the ceremony. Wish me luck! [5]

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  21. 10. pro 2019.

    I wasn't quite as happy with the sales: [4]

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