The cost of making a game has increased threefold, while the price hasn't even adjusted for inflation in over a decade
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nonsense, Apple just have to stamp this out, and Apple have zero intention of doing that, they created a broken ecosystem of kid beggars
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Literally none of the games I'm referring to are shipped on Apple products
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If I'm getting banelings from a loot crate, that's a problem
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Not nearly enough to account for increase in dev costs
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Sure, but there's still something about how Overwatch does skins that rubs me the wrong way
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Problem being, microtransactions will never go away because they make the companies way too much money... Also, games are carved up more and more nowadays (Day1 DLCs, Season Passes and all the different editions which lock content behind a mostly $100+ paywall)
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