i think u could calculare rate of reward in game mechanisms, then calculate a wave modulated by percentage of timeplay...(1/2)
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lol i thought this was in response to the javascript tuples thing and i was very confused
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Blizzard is another behemoth built on this.
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this article was just published as an introductory piece on some ideas in the space: http://nautil.us/issue/44/luck/how-designers-engineer-luck-into-video-games …
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