Pointers are too bighttps://twitter.com/kripken/status/1262092956070109185 …
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A general allocator, yeah, but you could conceivably organize your objects in a way that you can use alternative indexes
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It would be fun to try to make a pseudo-x32 environment that can run within an LP64 environment. Have the binary reserve 4GB of BSS, use a custom allocator that grabs memory out of that space, and thunk the host OS interface to transition to big pointers when needed
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