Some things I am excited about happening in Rust: const generics, Rust Analyzer, error handling syntax to get rid of Ok-wrapping, async trait fns, more async libs, improved cargo-clean, fields in traits, yield. What are you excited about?
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I said "as good as" this strictly implies eq not >=. If we’re being honest pretty sure i can only ever evaluate to <
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It's ok. None of us will ever be >= BDG
End of conversation
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