Webdevs: "native apps don't care about bundle size, why should we?" Nintendo: "we keep the Switch launcher under 200kb"
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This tweet is missing so much context that it seems deliberately aggravating. Similar rhetoric has always came from Chrome DevRel and it doesn't resonate as well as you think.
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Wasn't meant to be aggravating, and looking at the tweet it seems more tone-deaf in hindsight. I was just musing that I hadn't heard of native app developers using a size budget strategy until coming across this.
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