There's been a lot of confusion and misinformation about Redux going around lately. I just posted "Redux - Not Dead Yet!", which tries to clear things up. Redux is NOT being replaced or deprecated - it's here to stay! But, you might not always need it. http://blog.isquaredsoftware.com/2018/03/redux-not-dead-yet/ …
Good to hear. Do you think there will ever be a rethink on performance? Currently I need to use selectors to ensure shallow equality on arrays/objects/functions and pull connects to the edges of the tree. I've found a some good tooling to do this but it is fragile and weird.
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Selectors are definitely a recommended part of Redux architecture, for both perf and encapsulation: http://blog.isquaredsoftware.com/2017/12/idiomatic-redux-using-reselect-selectors/ … It's possible we might be able to automate things a bit more in the future. I've seen 3rd-party libs that use proxies to detect state accesses, etc.
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What exactly is "fragile" and "weird"?
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New conversation -
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Particularly difficult to explain all of this to others and unfortunately necessary with applications that need high performance.
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