Is the term `sync` in Rust too overloaded to be used instead of `blocking`? Considering making the async client in reqwest the default, and putting the blocking client in `reqwest::sync`.
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FWIW I can't guess what `easy` and `multi` map to. 'sync' is commonly understood from node land. 'blocking' is as well, and also serves as a warning: this is a trade rather than a convenience. I don't think 'sync' carries any such connotation.
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