Question for people with ADHD: Does your ADHD affect how you play games, or the kinds of games you play? If so, how? What do you find accessible vs inaccessible?
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W odpowiedzi do @sarahlongthorne
As some other replies have said, I have lots of trouble with sandbox/open world games bc of the freedom given to players; my brain taps out and just says nope. contrary to those talking about quests, I think having too many things to do also kills it for me --
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W odpowiedzi do @chyeahlex16 @sarahlongthorne
I totally agree!! it would make for a much more straightforward experience and cause less anxiety overall! I'd feel less haunted by the possibility that there's something I didn't pick up, like collectibles for achievements or something haha
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W odpowiedzi do @chyeahlex16
I don't know about you but my spatial awareness also SUCKS so feeling like I have to explore everything really throws me out of whack, because I lose where I am in relation to everything else and just end up going in circles.
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W odpowiedzi do @sarahlongthorne
Oh absolutely!! I wanted to mention that before but was afraid I was rambling lolol. I would love a feature that tells me where I've been (i.e. mini-map) bc I often end up going in circles scanning for landmarks bc I can never tell where I've been and where I haven't
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W odpowiedzi do @chyeahlex16
Yes! I had the same thought while playing FFR7. I want to know where I've been (and, bonus, if there's nothing more to find in a given place) so I can be more confident about where I'm going and what's still to do.
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Like, yeah. Mark up that map. Show me where I've been. Cross out the rooms with nothing left of interest in them. Ideally put the important stuff on the main path. Give me an option to play without inventory junk, so if I see something to pick up, I know it's worth my time.
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W odpowiedzi do @sarahlongthorne @chyeahlex16
I cannot get on in games without a minimap in the top right of the screen.
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