Old article (thanks @briecode), but THIS. SO MUCH. I do like a good sword, a good dragon, but am I interested in stress, shock and adrenaline? No. I'll just suffer through them to get to the things I care about: story, emotion, connection, meaning.https://www.gamesindustry.biz/articles/2016-11-07-video-games-are-boring …
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My guy friends look at me like I'm crazy whenever I say that I don't like feeling stressed in games, that is does nothing for me. Can we break away from this idea that this makes me a "bad" gamer and instead open our minds to the different ways that people connect with media?
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I feel like we're seeing more breadth in games lately, particularly indie games. Moar pls.
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W odpowiedzi do @briecode
Honestly, reading your insights here and elsewhere, and hearing about the work you're doing with TRU LUV has been so validating. I've not spoken much about my feelings about stress in games before because I thought it was just me being a "noob", that I needed to "git gud".
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W odpowiedzi do @sarahlongthorne @briecode
I'm excited to see the industry embrace different approaches to design that appeal to more than one demographic. Please keep innovating. I can't wait to start creating and playing more different kinds of games that follow something other than the trampled path.
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W odpowiedzi do @briecode
Thank you. As a designer, I've spent a lot of my career thinking solely within the confines of what I've been told others want. Reading this feels like I finally have the mental permission to open my mind and think, "What would I want to play? What would I ACTUALLY want to play?"
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Anyway, yeah. Just wanted to say thank you for being an inspiration. Time to go create.
Wydaje się, że ładowanie zajmuje dużo czasu.
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MCV 30 Under 30 2021