#DeathStranding scores are honestly about what I expected and super divisive. I'm just hoping this game grabs me, and I don't drop it like I did RDR2.
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But honestly, the most important thing here is that Sony/Playstation let a game like this exist and be created in the AAA space. So often, ideas and games like these are seen as too risky, but they let Kojima do his thing and ultimately that's awesome for the industry.
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Also, they should let reviewers get super baked for games like this and give a second score.
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W odpowiedzi do @crypticjordan
I want this for ALL games Life is Strange, normal score: 8.5/10 Life is Strange, baked score: time/10 (very good)
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W odpowiedzi do @sarahlongthorne @crypticjordan
Also your point about PlayStation taking a gamble on creativity... I feel like that happened here because of who this guy is, and it was very much an exception, and they didn’t see him as a gamble. I doubt many others would get the same privilege... but I wish they would!
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W odpowiedzi do @sarahlongthorne @crypticjordan
I say wish... if I were in a publisher’s shoes, spending that much money, I’d probably wanna play it kinda safe, too. But safe doesn’t always mean innovation, and I hope we get some braver publishers willing to ride out on a hell of a good vision.
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W odpowiedzi do @sarahlongthorne
Yeah exactly. Games are a business first and foremost, so I get why investors or publishers often make decisions based on recouping costs. But I can't help but wonder how much creativity is being squandered.
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They’re guaranteeing themselves a game which is, on average, at least a six out of ten, peaking at 9. But you (mostly) gotta take a risk for a chance at that 10...
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MCV 30 Under 30 2021