Me, a games writer: I wish I had something like Word where I could write freely, except that it recognised components of branching narrative and would format it for me, tell me where my logic is broken and spit out a tree-style diagram (or Unity plug-in?) at the end.
Not at all :) it might just be me but that’s the way I’ve always done it asks I seem to have a knack of staying on top of everything. Also the format I write in makes it easier.
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I'd love to see your tutorial show case to work out what you're doing that I'm not (other than being more experienced and talented obviously).
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Sure thing! It’s just very basic visual novel beginner stuff and I’ve left out more complex stuff, but the approach can be adapted away from VNs. I’ll ping it over.
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MCV 30 Under 30 2021