I find it funny when people's reviews for your game are "It was good but I had to spend money on it". Like, yeah... We kind of need to earn a living with this thing 
-
-
W odpowiedzi do @sarahlongthorne
Like buying it or like mtx? Cuz i honestly never seen someone say that, do people that stupid exist? Like ive seen people say 60$ for a game is too much and that 40-45$ would be fairer, and such. But if that review is stupid like u said ofc most games cost something lmao
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @Max_IgnoreThis
MTX in this case. It's a surprisingly commonplace complaint. I think mobile games just have such a different audience -- one that really has no exposure to the world of game dev, because they're not that demographic and don't identify as gamers.
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @sarahlongthorne
Tbh i dont like mtx. And if the review is 'i HAD to' it sounds like mtx is needed. Like it really depends on the type of mtx. So cant say whether or not the complaint is legit or not.
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @Max_IgnoreThis
We monetise on: 1. Buying tickets that unlock episodes (you can alternatively wait X amount of time, but it only unlocks two at a time). Guess that doesn't really count as MTX in retro. 2. Character cosmetics (bought with gems) 3. Bonus scenes/options
2 odpowiedzi 0 podanych dalej 0 polubionych -
W odpowiedzi do @sarahlongthorne @Max_IgnoreThis
I think in this case people don't wanna have to wait for tickets, so the pressure's on to buy them. That's good -- it means it's effective! But it's also just amusing.
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @sarahlongthorne
Atleast hope those tickets arent expensive. I dont really like this whole Mtx thing. Even on mobile, i‘d rather spend 20$ on a game i could play without spending ingame. Like the Dungeon Hunter 1-2, costed 15$ and i could play 15h without having ingame buy stuff.
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @Max_IgnoreThis
Back when I was playing, I rarely spent more than a few quid here or there
1 odpowiedź 0 podanych dalej 0 polubionych -
W odpowiedzi do @sarahlongthorne
Almost every game i have has mtx, dont think any has non. And i find that sad. Even PC games have more and more mtx.
1 odpowiedź 0 podanych dalej 0 polubionych
Thing is, money upfront is a much bigger barrier to entry for mobile gamers, who don’t necessarily feel like these things should be paid for. So you want to find alternative ways of monetisation which still allow decent revenue.
Wydaje się, że ładowanie zajmuje dużo czasu.
Twitter jest przeciążony lub wystąpił chwilowy problem. Spróbuj ponownie lub sprawdź status Twittera, aby uzyskać więcej informacji.
MCV 30 Under 30 2021