honestly cant think of one off the top of my head (but am very open to suggestions) i think one has to ignore both ends of the spectrum to some degree. and gamers are more vocal and obsessive so that can be tough.
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and circling back to Parkin, this one has long stuck with mehttps://www.theguardian.com/technology/2015/may/12/how-virtual-world-edge-of-apocalypse-and-back-again …
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making Eve Online penetrable is a true gift
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one thing i realized i dont like are reviews. i feel like that's a bucket that a lot of gaming coverage falls into. but film criticism has evolved past even with reviews as the bare minimum baseline that so i think games can and will too
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Over at Vice, the good people at
@waypoint are doing just that -
bookmarked
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It’s hard because the best games criticism gets tucked away and even when it does get a wider audience, gets pilloried by games fans as overthinking things
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