@GabrielDuquette it's complicated of course but...trails are the first maps, maps are representations of information about a territory...
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Replying to @sarahdoingthing
@GabrielDuquette ...used to navigate a territory (goal-directed behavior within the territory)1 reply 0 retweets 2 likes -
Replying to @sarahdoingthing
@GabrielDuquette many territories are self-mapping, assisting mental representations of them, often modified that way by past travelers2 replies 0 retweets 5 likes -
Replying to @sarahdoingthing
@GabrielDuquette (e.g large herbivore trails, some architecture)3 replies 0 retweets 3 likes -
Replying to @sarahdoingthing
@sarahdoingthing@GabrielDuquette What are you saying here beyond the pave-the-cowpaths principle of design?2 replies 0 retweets 0 likes -
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Replying to @sarahdoingthing
@sarahdoingthing@GabrielDuquette The reason to pave the cowpath is generally to make it more accessible. Human feet > hooves > wheels...1 reply 0 retweets 1 like -
Replying to @vgr
@vgr@GabrielDuquette accessibility by paving is simplifying a complex thing - route for what? trade, travel, in information space weirder5 replies 0 retweets 0 likes -
Replying to @sarahdoingthing
@sarahdoingthing@GabrielDuquette Other direction is not "simplify" but "transform" creative-destructively (colonize, change-nature-of etc).1 reply 0 retweets 1 like
@vgr @GabrielDuquette my point is paving is a pretty boring (simple) transform compared to route-equivalent things in information space
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Replying to @sarahdoingthing
@sarahdoingthing@GabrielDuquette That is basic insight behind standardization in engineering. Make interesting things boring to open doors0 replies 0 retweets 1 likeThanks. Twitter will use this to make your timeline better. UndoUndo
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