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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Great.. What’s your hardware specs? Did you test it on a pc which has GPU or a laptop or a mobile phone?
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Hi Ardawan, this is running on a ryzen 1950x and 2080Ti, BUT - the code used to generate is single thread and doesn't utilize the GPU, and a ryzen 1950x has quite low single core speed (its made for big multi thread workflows) - so this would actually run faster on a 'normal' CPU
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While that's cool stuff, why not start working on some gameplay? :D
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Patience my friend... all in due time

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Are you doing world origin shifting? If not, what does the worldgen look like when you run really far away?
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Hi James, I haven't found a need to use this yet, I have run to the 100km mark - much much further than you realistically would in game - and observed only a tiny bit of float precision issues, although I may implement this later if I have some particularly dedicated players
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What spec is that running on?
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Hi Stephen, answered this one up there somewhere ^
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Sorry forma asking but... Is it a flat world? :P
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Yep, might add some height variations later though

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Čini se da učitavanje traje već neko vrijeme.
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