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  1. Pinned Tweet
    26 Apr 2021

    and I just published our submission for called "Dig It!" which features quick, arcade-style, high-score chasing action. We would love for you to check it out!

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  2. Apr 17

    Today we launched The Living Wordle, a 5-letter word game where all of the answers are words from the NIV Bible. When you win/lose, you can even see everywhere that word is used in the Bible. Check it out here:

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  3. Mar 1
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  4. Jan 9

    I seem to remember you tweeting about this. Did you ever find out if there was a common source list of banned names used by companies?

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  5. Jan 9

    I have a friend whose last name “Valentine” was rejected as invalid in a form they were filling out. Is there a list somewhere of invalid names that is commonly used for form validation?

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  6. 14 Nov 2021

    NES: Super Mario Bros. SNES: Yoshi’s Island N64: Super Mario 64 GC: Super Smash Bros Melee Wii: Wii Sports Wii U: Nintendo Land Switch: Breath of the Wild

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  7. 15 Oct 2021
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  8. 3 Sep 2021
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  9. 4 Jul 2021

    Game devs, how often do you think about kids’ ways of play when designing games? It’s fascinating observing my kids’ when gaming solo. It’s often much more about exploring and playing in the world than beating the game.

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  10. Retweeted
    24 May 2021

    giveaway time: As a thank you for everyone’s support, I’m going to send someone *inside the US* a free signed copy of Inside Video Game Creation on my next post office trip. Must follow, retweet, and comment for a chance to win. I’ll select a random winner tomorrow.

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  11. 18 May 2021

    The results for Ludum Dare 48 are in and we did pretty well! Out of 2,271 Jam entries, we got 189th Overall and 70th specifically in the Fun category. Very pleased. 😄

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  12. 14 May 2021

    All my games are free so far, so nothing to promote personally, but go support indie devs and buy that game you’ve had sitting on your wishlist!

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  13. 26 Apr 2021

    Thanks to for the amazing cover art!

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  14. 16 Apr 2021

    If this looks neat, you can play the game for free in the browser! Check it out:

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  15. 16 Apr 2021

    The arrows were only visible in the map view. We used them to indicate which way the platforms would grow when you touched them. We replaced them with the actual platform tiles when the scene was loaded.

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  16. 16 Apr 2021

    This is 4 levels side-by-side. We ended up making the 3rd level in the map the final level since it was the hardest.

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  17. 16 Apr 2021

    Trying out the map export feature. This is what the map for Crushed looks like (the first game I created with ).

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  18. 27 Mar 2021

    Just found out the official YouTube account did a playthrough of Sal’s Sublime Sundae! So cool!

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  19. 22 Mar 2021

    Sal's Sublime Sundae placed 2nd overall in the Metroidvania Month 11 jam! Check out the full results here:

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  20. 20 Mar 2021

    released the full album on Bandcamp. Check it out!

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  21. 19 Mar 2021

    Check out this playthrough of Sal’s Sublime Sundae by !

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