One of the few things Ruby go right was the feeling of magic as you discovered that things sort of just worked how you expected them to. 1/n
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Don't get me wrong, there were lots of weird cases where things worked and you'd "wat!?" but it felt more like discovering than learning 2/n
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This made it fun and exciting which was a unique property to optimize for in creating the language 3/n
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and something I wish
#rustlang had a little more of while learning it. 4/n1 reply 0 retweets 0 likesShow this thread -
Every step requires so much forethought to ensure type, mutability, and ownership compatibility it feels like work instead of fun 5/5
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Replying to @jrozner
don't think it should be a knock against rust either; don't want a font renderer to work by chance, don't need type checks making a db skin
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Replying to @BonzoESC
I get that and agree. I just wish that Rust's development was a little more optimized for experience working with it
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Economics is a big focus of this year; several things have had designs accepted but implementations haven't yet landed. Soon!
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