So serious question: when you're not writing for Ars, what exactly do you work on?
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Replying to @kchoudhu
what could be more fun than multithreaded programming?
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naah, it has interesting features but for this I want memory layout control.
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are there layout control features you're missing in Rust?
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are rust objects memcpy()able?
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not only that, that's exactly what a "move" is, as well as the Copy trait.
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can I trap Windows SEH faults?
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or, putting it this way, there should be no inherent limitations to accessing any system API, in general
10:18 AM - 12 Feb 2017
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