Are folks using Rust on iOS, watchOS, PS4, Xbox, Switch? How good are the unsupported builds? Asking because it would be nice to rewrite part of Mono with Rust, but we would need support for those platforms.
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Those builds are less supported to due lack of folks who have the expertise and are willing to maintain them; if Microsoft is interested I bet the infra/compiler teams would love to chat about it
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Also probably
@FerrousSystems could support some efforts if some budget is available.
End of conversation
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some bitcode support can be found here and there eg https://github.com/getditto/rust-bitcode … -- and I'd also contact
@EmbarkStudios which is more in the AAA games space, with those same requirementsThanks. Twitter will use this to make your timeline better. UndoUndo
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We are shipping Rust code for Android and iOS today. Love it.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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