I ported my @rustlang implementation of the @Peter_shirley simple path tracer to C++ and for some reason it's 70% slower in C++
-
Show this thread
-
Replying to @visageofscott @Peter_shirley
First question we ask everyone: did you use release mode?
1 reply 0 retweets 13 likes -
Haha it's slower in C++ not rust, so he probably used the release mode ;)
2 replies 0 retweets 9 likes
Oops I mis-read 
0 replies
1 retweet
11 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.