Please keep your eyes open for 1.27.1 in the near future, as mentioned in the post as well.
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Why did you choose to use the 'dyn' keyword in 'dyn Trait'
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Because the underlying type is dynamic, at runtime. We considered a few options, and so that’s the one we ended up picking. It may not be perfect, but we had several roughly-as-good ideas, and had to pick one!
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Have you improved compiling time?
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We’re always working on it. There wasn’t a lot of big changes this release specifically though.
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Awesome!!!
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Looking forward to further news about rustfix!
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