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Rust GameDev Retweeted
The source code of this crate can be found here: https://github.com/sunjay/component_group/ … If you've been curious about how to create a derive macro, the source code of this crate might help you. It's a simple (but not contrived) example of a macro that automatically impls a trait.
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Rust GameDev Retweeted
Announcing the component_group crate!
I wrote & thoroughly documented/tested a crate that I may end up being the only user for.
It makes managing a group of Components in the specs ECS much easier. See the docs for full motivation/usage
https://docs.rs/component_group @rustlangpic.twitter.com/r8RLRwojdn
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Rust GameDev Retweeted
The very beginning of a new beautiful world. Powered by
@rustlang and Three-rs.pic.twitter.com/yFlg1aIN2s
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Rust GameDev Retweeted
Wrote up a beginner's guide to using Tetra - hopefully it can be a good starting point for people wanting to give it a try :D https://tetra.seventeencups.net/tutorial/
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Rust GameDev Retweeted
Finally got multiplayer to work, using
@17cupsofcoffee's tetra engine in@rustlang Screen recording makes this seem a lot laggier than it actually is!pic.twitter.com/25RKguk8afThanks. Twitter will use this to make your timeline better. UndoUndo -
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Rust GameDev Retweeted
You'll now get messages from your boss in Robo Instructus https://blog.roboinstruct.us/2018/12/21/a-message-from-your-boss.html …
#gamedev#indiegame#rustlangpic.twitter.com/LLe3AzR93O
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Rust GameDev Retweeted
Tetra 0.2.0 has just been released! Some of the big new features include: * Simpler window setup * Better performance * Better error handling * Customizable screen scaling * More input handling methods (thanks
@victorkoenders!) https://github.com/17cupsofcoffee/tetra …#rustlang#gamedevShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Rust GameDev Retweeted
Working on a new library called nitric:https://users.rust-lang.org/t/announcing-nitric-the-successor-of-specs/23388 …
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Rust GameDev Retweeted
If you want to look at a nice example of how JavaScript and wasm can work together you need to look at
@MaxBittker’s http://sandspiel.club — source is on github:https://github.com/MaxBittker/sandspiel …Thanks. Twitter will use this to make your timeline better. UndoUndo -
Rust GameDev Retweeted
Do you love
#chess and dabble with#RustLang? Consider giving Hexe a hand!https://github.com/hexe-rs/HexeShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Rust GameDev Retweeted
.
@jasanumi is playtesting my#rustlang game#Zemeroth at#RustRush conf.pic.twitter.com/VRXeF9GKVa
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Rust GameDev Retweeted
Some new sounds for Robo Instructus https://blog.roboinstruct.us/2018/12/15/sounds.html …
#gamedev#indiegame#rustlangpic.twitter.com/vBvON3DAH0
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Rust GameDev Retweeted
I'm excited to announce that Adventures of
#PascalPenguin is now complete and fully playable online at http://www.luduminis.com !! Thank you@rustlang +#webassembly for making this possible!#indiegames#gamedev#rustlangpic.twitter.com/0QohsCvMiIThanks. Twitter will use this to make your timeline better. UndoUndo -
Rust GameDev Retweeted
I just published the last two streams to YouTube in full length and high quality.
#gamedev#rustlang https://youtu.be/y94pP0iBzns https://youtu.be/zS-mxRKo4XsThanks. Twitter will use this to make your timeline better. UndoUndo -
Rust GameDev Retweeted
Tetra 0.1.6 has been released, with support for text rendering via rusttype/glyph-cache


https://crates.io/crates/tetra #rustlangShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
A
#LD43#WebAssembly game by Rickyhan about crafting burgers: http://rickyhan.com/jekyll/update/2018/12/03/make-burgers-context-free-grammar.html … Code: http://github.com/rickyhan/dyn-grammar … Make with Quicksilver engine: http://github.com/ryanisaacg/quicksilver …#rustlang#gamedev#LDJAMpic.twitter.com/A7w4etCzBD
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@AmethystEngine 0.10 has been released: nalgebra, Rust 2018, automated testing framework http://amethyst.rs/blog/release-0-10 …#rustlang#gamedev#opensourceThanks. Twitter will use this to make your timeline better. UndoUndo
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