Jason Rubin says standalone headsets are the way to iOS/Android-level market presence. Desktop still a priority, but standalone is the future.
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72hz means the display can be brighter and more vibrant. Lots of Gear VR apps can already handle this bump, but devs have to request it when porting to Go.
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Ruth Bram on stage now, talking about funding for developers who build to make VR a daily activity. Oculus wants people to want to put the headset on every day. Social, replayability, and competition are the focuses.
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Anshar Online, Catan VR, and They Suspect Nothing are all games Oculus is launching based on these goals
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Santa Cruz time. Also has 72hz refresh. 4 cameras on front. 6DoF controller and headset. Looks like a higher end Oculus Go now.
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Oculus sees Santa Cruz as "almost a VR console" with a focus on heat management at all costs to bump performance.
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Santa Cruz controller evolution. Devs asked for Touch-like button setup instead of the tech pad in the prototypes from OC4pic.twitter.com/DGKnyJkDhs
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My question is if the display will be 72Hz then because otherwise it doesn’t really matter.
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Yes the display is 72hz
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