The trivial side quests in Mass Effect 1 somehow feel more involved, conversation engine feels more personable or something. Hard to place.
I wonder how much of that is because it was a fairly unique concept at the time.
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Fact you can impress your personality choices gives them extra depth too, ME:A's personality options aren't divergent enough.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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I should go
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