I'm sure it'll be great, there are plenty of fast-paced Vive titles already.
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You're describing Holopoint above wave 10. Never not moving, constantly rotating, constantly firing.
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yep, it happens. Cable management is a real problem when you're that active.
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Practice, mostly. You adjust to stepping over them during gameplay.
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There's still time :)
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@VRHeadsTweets So happy I purchased an HTC Vive now - great to see large IP coming to the platform!Thanks. Twitter will use this to make your timeline better. UndoUndo
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From what I've seen, the DOOM VR solution is a pretty stripped back experience
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