I'm sad StarVR never happened : (
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Why so?
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Because it was an Enterprise-only headset with very little external support from a team with not a lot of experience shipping and servicing those experiences. It also never really broke out of the tech bubble.
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Everyone I spoke to who tried the thing did... not have complimentary things to say about it.
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AFAIK, very few people tried the vastly improved version that was just about to ship as a dev kit:https://www.roadtovr.com/starvr-one-hands-on-most-complete-ultra-wide-fov-vr-headset-to-date/ …
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