Deep linking is going to make it possible to drop people into the best parts of VR experiences, which is going to be exciting. #OC6
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Battery life vs headset weight is a constant conversation. Wireless charging and quick charging aren’t off the table
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Supporting usb accessories is important, but power consumption even for simple things has been surprising.
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Hand tracking and controller tracking are actually an either/or system right now because explosives are so different. Can’t track both at the same time, something Carmack wants to address moving forward.
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And that’s it! Thanks for following along :)
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