And now Carmack is talking about the Gear VR, which I covered earlier in the thread. Carmack couldn’t get permission to talk sales/shipping figures but it’s a huge number. Unfortunately retention was super low. #OC6
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DOWNLOADED MOVIES ARE COMING BACK TO OCULUS QUEST... eventually.
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Google Stadia for Oculus? Carmack days game streaming for VR headsets feels inevitable, buy nothing anywhere near ready right now.
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Half of Quest users have 40mb streaming, and many have more. Carmack thinks aiming for 10-15 mb for quality is a disservice. There’s room to push more to the headsets.
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Carmack wants a more immersive web experience, but doesn’t want to upset web standards people.
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Social VR is a mess. Oculus Rooms is on the way out, Horizons will take a while to grow. Lots of iteration, little cohesion.
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Casting has improved dramatically, but there’s more things happening here. Possible streaming to browsers and miracast, maybe even streaming to a tethered screen when WiFi isn’t a thing.
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Deep linking is going to make it possible to drop people into the best parts of VR experiences, which is going to be exciting.
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Virtual meetings is a thing Oculus is working on internally, because there are no good remote conferencing things. But that doesn’t mean everyone lives in the headset at work
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Local file management on Quest it’s a problem, barely works. Carmack wants to fix it.
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Everyone needs to submit feedback to Oculus and vote for big issues. That data is important, don’t just cry on Twitter. User voice is your friend. Bookmark https://oculus.uservoice.com/
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Time to talk about what future headsets might look like. Oculus does a lot of prototyping, but there are often software/cost things to consider.
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Putting the battery in the back isn’t great for a couple of reasons, tracking using the current tech is going to get better over time. Splitting displays for movement gives you more options for IPD and other things. OLED vs LCD is a constant conversation
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Technically the Rift S can run at 90fps but there’s some temperature sensitivity. Quest display is rated for 72 but future versions could easily do 90
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Higher resolution displays are a target, creating environments dense enough for the video to be 1080 when playing on a VR theater
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Carmack is currently very happy with the current audio capabilities of the headsets, and headphone jacks aren’t going anywhere. Bluetooth headsets are being revisited, because tech has improved.
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Why using “outdated” SOCs on Go and Quest? Using things that aren’t bleeding edge was easier before. Current team is great, next system will likely have a much close to modern SOC. Likely made by Qualcomm, because of the current relationship strength.
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Computer vision tech is going to get much better quickly thanks to new tech on the SOC. RAM has been a proven issue with this generation. As multitasking is supported, memory handling will be more aggressive.
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Battery life vs headset weight is a constant conversation. Wireless charging and quick charging aren’t off the table
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Supporting usb accessories is important, but power consumption even for simple things has been surprising.
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Hand tracking and controller tracking are actually an either/or system right now because explosives are so different. Can’t track both at the same time, something Carmack wants to address moving forward.
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And that’s it! Thanks for following along :)
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