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russellholly's profile
Russell Has Spoken
Russell Has Spoken
Russell Has Spoken
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@russellholly

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Russell Has SpokenVerified account

@russellholly

Father, Author, Managing Editor of PlayStation, Nintendo, VR/AR/MR, and various other shiny things @androidcentral, @iMore, and @windowscentral He/Him

Glen Burnie, md 21061
about.me/thatrussellhol…
Joined May 2009

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    1. Russell Has Spoken‏Verified account @russellholly Sep 26
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      Day 2 keynote in 40 minutes. Thread, start! #OC6pic.twitter.com/7Mqfu43s0u

      1 reply 1 retweet 5 likes
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      Russell Has Spoken‏Verified account @russellholly Sep 26
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      We're got a few minutes before the keynote starts, why not prepare yourself with some thoughts from John Carmack on what happened with the Gear VR! https://www.androidcentral.com/john-carmack-samsungs-gear-vr-i-wish-we-had-done-more … Tip @Techmeme #OC6

      9:45 AM - 26 Sep 2019
      • 2 Retweets
      • 6 Likes
      • Alexandria Heston Karan Ganesan Rebecca Evans 🌐 #VR #AR immersivt.se / f d VRSverige Bobby Carlton 🚀 #VR/#AR/#XR/#MR Scott Stein Ara Wagoner📱🏰🎶 Jennifer Locke
      1 reply 2 retweets 6 likes
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        2. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Carmack is on stage and immediately diving in to how successful Rift S and Quest are. People stay in both for longer, and inside-out tracking is a big part of why according to him. #OC6pic.twitter.com/CE2MmKo74R

          2 replies 1 retweet 5 likes
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        3. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Quest is by far the most retentive hardware, folks use it a lot and stay in it way longer. This tiny, underpowered system does some incredible things. It’s possible initial Rift minimum spec wasn’t aggressive enough, could have increased initial adoption. #OC6

          1 reply 0 retweets 4 likes
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        4. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Oculus Link has been the dream for Carmack over the last six years, a stand-alone system you could make more capable by connecting a PC. The limitations are clear, but it’s a huge first step. Would eventually want to try WiFi tethered Link, but nothing to announce. #OC6

          1 reply 0 retweets 4 likes
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        5. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Remote rendering on Quest could be better is Qualcomm would allow Oculus to access the Venus processor directly instead of working with so many layers. With that, Quest could actually outperform Motion to Photon latency on Rift S because OLED vs LCD #OC6

          1 reply 0 retweets 3 likes
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        6. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Carmack believes this is the best remote rendering system for this kind of experience by far, which I mean of course he would. #OC6

          1 reply 0 retweets 1 like
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        7. Russell Has Spoken‏Verified account @russellholly Sep 26
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          And now Carmack is talking about the Gear VR, which I covered earlier in the thread. Carmack couldn’t get permission to talk sales/shipping figures but it’s a huge number. Unfortunately retention was super low. #OC6

          1 reply 0 retweets 2 likes
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        8. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Lots of people basically only used the headset twice. Carmack admits Daydream was a better onboard experience. Laments the lack of case support. #OC6

          1 reply 1 retweet 1 like
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        9. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Also not thrilled about the status of content creation through VR cameras, things have been stagnant there for a while. #OC6

          1 reply 0 retweets 1 like
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        10. Russell Has Spoken‏Verified account @russellholly Sep 26
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          What if you just ran a cable from a better headset to a phone? Carmack says it causes a lot of other problems. Prefers the lighter headsets you could wear for a long time. #OC6

          1 reply 0 retweets 1 like
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        11. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Go apps on Quest is happening slowly because there’s a lot of problems with full support. Carmack would like to eventually support all VR apps so there’s an archive of those experiences. #OC6

          1 reply 0 retweets 0 likes
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        12. Russell Has Spoken‏Verified account @russellholly Sep 26
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          There’s a line between beautiful immersion and frenetic aggression in VR, and current messaging doesn’t describe both well. SuperHot isn’t about immersion so much as it is feeling like a badass #OC6

          1 reply 0 retweets 2 likes
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        13. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Designing for larger spaces isn’t a priority because most people don’t have the space for it. Average sizes for people are not great, and justifying that it building games is usually not worth it. #OC6

          1 reply 0 retweets 1 like
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        14. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Carmack wants devs to hire voice actors, because voice actors make every expertise better. COULD NOT AGREE MORE #OC6

          1 reply 0 retweets 5 likes
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        15. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Be aggressive with haptics, if it matters you need to get people’s attention. Make load times less terrible. #OC6

          1 reply 1 retweet 4 likes
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        16. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Give people something to buy, even if it’s just a soundtrack or simple add-on. People who want to support you will do so at launch if they like your work. #OC6

          1 reply 3 retweets 3 likes
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        17. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Carmack supports a less curated experience on Quest, but gets both arguments. He sees building to Go as a sort of Back door to getting your stuff on Quest. #OC6

          1 reply 1 retweet 2 likes
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        18. Russell Has Spoken‏Verified account @russellholly Sep 26
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          DOWNLOADED MOVIES ARE COMING BACK TO OCULUS QUEST... eventually. #OC6

          1 reply 2 retweets 4 likes
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        19. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Google Stadia for Oculus? Carmack days game streaming for VR headsets feels inevitable, buy nothing anywhere near ready right now. #OC6

          1 reply 2 retweets 6 likes
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        20. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Half of Quest users have 40mb streaming, and many have more. Carmack thinks aiming for 10-15 mb for quality is a disservice. There’s room to push more to the headsets. #OC6

          1 reply 1 retweet 3 likes
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        21. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Carmack wants a more immersive web experience, but doesn’t want to upset web standards people. #OC6

          1 reply 1 retweet 3 likes
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        22. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Social VR is a mess. Oculus Rooms is on the way out, Horizons will take a while to grow. Lots of iteration, little cohesion. #OC6

          1 reply 2 retweets 5 likes
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        23. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Casting has improved dramatically, but there’s more things happening here. Possible streaming to browsers and miracast, maybe even streaming to a tethered screen when WiFi isn’t a thing. #OC6

          1 reply 0 retweets 1 like
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        24. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Deep linking is going to make it possible to drop people into the best parts of VR experiences, which is going to be exciting. #OC6

          1 reply 0 retweets 3 likes
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        25. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Virtual meetings is a thing Oculus is working on internally, because there are no good remote conferencing things. But that doesn’t mean everyone lives in the headset at work #OC6

          1 reply 2 retweets 2 likes
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        26. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Local file management on Quest it’s a problem, barely works. Carmack wants to fix it. #OC6

          1 reply 1 retweet 2 likes
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        27. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Everyone needs to submit feedback to Oculus and vote for big issues. That data is important, don’t just cry on Twitter. User voice is your friend. Bookmark https://oculus.uservoice.com/ 

          1 reply 0 retweets 1 like
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        28. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Time to talk about what future headsets might look like. Oculus does a lot of prototyping, but there are often software/cost things to consider. #OC6

          1 reply 0 retweets 0 likes
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        29. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Putting the battery in the back isn’t great for a couple of reasons, tracking using the current tech is going to get better over time. Splitting displays for movement gives you more options for IPD and other things. OLED vs LCD is a constant conversation #OC6

          1 reply 0 retweets 1 like
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        30. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Technically the Rift S can run at 90fps but there’s some temperature sensitivity. Quest display is rated for 72 but future versions could easily do 90 #OC6

          1 reply 1 retweet 2 likes
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        31. Russell Has Spoken‏Verified account @russellholly Sep 26
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          Higher resolution displays are a target, creating environments dense enough for the video to be 1080 when playing on a VR theater #OC6

          1 reply 0 retweets 1 like
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