Hand tracking is coming to Quest in 2020, using the cameras instead of the controllers to move in VR! #OC6pic.twitter.com/ddEEH0mAQR
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Upgraded pass through is coming to Quest next week, looks similar to Rift S. On-demand Passthrough coming later. #OC6pic.twitter.com/5ouB71YOg2
50 of the most popular Oculus Go apps are coming to Quest, many with upgrades to the higher quality versions of your already bought on Go #OC6pic.twitter.com/qThueO469o
Unity and Qualcomm now have GPU profilers for Quest so you can better tune apps to the headsetpic.twitter.com/hYeD7TPCfl
Native Mixed Reality Capture is coming to Quest later this year, both for devs and content creators! #OC6
Model-based tracking and deep neural networks are working live on the Quest for hand tracking. Beta launch early next year, alongside a dev toolkit launch. Looks amazing! #OC6pic.twitter.com/omAzn4lubH
Meaghan Fitzgerald is up next to talk about dedicated social spaces in VR through a new Facebook-powered layer. Facebook account required, includes chat with friends in and out of VR. Sharing to FB included. #OC6pic.twitter.com/vZLlWWPjNF
This SOUNDS like the Oculus login is slowly on the way out but Facebook is being very careful to not directly say this. The ultimate goal seems to be making the Oculus app and experiences in the headset having more Facebook-style sharing and events and chat. #OC6pic.twitter.com/1sav4OKmCC
Oculus TV is being updated to act as a single hub for all VR video apps and services, and give creators tools to upload and publish immersive content. #OC6pic.twitter.com/1hEE1rLWM4
Facebook Horizons is going to be a closed beers next year #OC6pic.twitter.com/cxnVntMuM4
Facebook Horizons will have anti-harassment and safety tools at launch. Everyone at #OC6 will be able to take an early look next yearpic.twitter.com/4YN7K5TShQ
Next up is Oculus for Business training and empathy building in VR. It makes prototyping way faster. #OC6
The #OC6 keynote has now had more women/poc presenting on stage than not.
Johnson & Johnson Institute uses VR to make surgical training in VR way faster with huge results #OC6pic.twitter.com/7NsqslaFQY
Oculus Business includes remote management tools and deployment! #OC6pic.twitter.com/u4fkkk9kqP
Jason Rubin is here to tell us about the first hockey stick bend in VR growth thanks to Rift and Quest #OC6pic.twitter.com/ArMbKYVxPn
Mine Verdu is now here to talk about games #OC6
The brains behind BeatSaber are on stage. They’re so excited and I love it. New Panic! At the Disco pack coming next week #OC6pic.twitter.com/oqAbbI5jRr
ILMxLAB is here to talk about Vader Immortal Episode II! #OC6pic.twitter.com/PaBLjIQrvp
The amazing @MayaRudolph will be in this next episode #OC6pic.twitter.com/eVK1aODePY
There’s a new lightsaber, actual Force powers, and a whole new Dojo experience. #OC6pic.twitter.com/4S42XRkurm
Now we’re finally get to hear about what @Respawn and @Oculus have been doing together #OC6pic.twitter.com/nNZebXrXim
As always, closing with Michael Abrash and his incredible thoughts on the future.pic.twitter.com/zaKTRUFFNN
Few people have seen the history of computing in quite the same way he has, and his message seems to be all about assuring developers that sticking with VR feels a lot like the first big personal computing rush. #OC6pic.twitter.com/M9vxZPr72I
“Turning breakthrough technology into products is just hard.” #OC6
Probably not what AR glasses will look like at first. #OC6pic.twitter.com/vUaYkJKHws
What happened to Half Dome? It’s reached the second prototype stage. Lighter, smaller, but still full of crazy future tech. Nowhere near ready, but the Half Dome prototype Version 3 is already well on its way. #OC6pic.twitter.com/W7KZpsXonX
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