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russellholly's profile
Russell Has Spoken
Russell Has Spoken
Russell Has Spoken
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@russellholly

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Russell Has SpokenVerified account

@russellholly

Father, Author, Managing Editor of PlayStation, Nintendo, VR/AR/MR, and various other shiny things @androidcentral, @iMore, and @windowscentral He/Him

Glen Burnie, md 21061
about.me/thatrussellhol…
Joined May 2009

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    1. Jennifer Scheurle‏Verified account @Gaohmee Jun 18
      • Report Tweet

      Jennifer Scheurle Retweeted GamesIndustry

      This piece causes a lot of confusion among people working in the industry because the VERY vast majority of us do not get paid this much money by a long shot. There are a couple of theories on this number now, so maybe some context, for your consideration:https://twitter.com/GIBiz/status/1140900959322804224 …

      Jennifer Scheurle added,

      GamesIndustryVerified account @GIBiz
      "There are 220,000 or so people employed in the US video game business. They make about $100,000 on average, maybe more. It's hard to imagine what would motivate that crew to unionize" Strauss Zelnick talks unions, release planning, next-gen, E3 and more https://www.gamesindustry.biz/articles/2019-06-17-take-two-expects-shorter-gaps-between-releases …
      14 replies 61 retweets 221 likes
      Show this thread
    2. Jennifer Scheurle‏Verified account @Gaohmee Jun 18
      • Report Tweet

      One theory is that this number is skewed by the ratio of how much CEOs get paid vs their average employee, which in many cases is very high, as you can imagine. Another one is that salaries in the US are a little closer to that number compared to e.g. Europe.

      6 replies 4 retweets 83 likes
      Show this thread
    3. Jennifer Scheurle‏Verified account @Gaohmee Jun 18
      • Report Tweet

      Take into account that the US also has a lot of AAA studios that have to compete with tech salaries in big cities such as Seattle with Amazon and Microsoft. Game jobs notoriously pay less regardless and often have to find other incentives to lure workers.

      1 reply 0 retweets 60 likes
      Show this thread
    4. Jennifer Scheurle‏Verified account @Gaohmee Jun 18
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      My gut feeling is that this number comes from how managers and execs think about calculating cost for projects, where you usually calculate 100k on average per head on your project headcount, because that’s roughly what a company spends to employ someone, everything considered.

      3 replies 5 retweets 59 likes
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    5. Jennifer Scheurle‏Verified account @Gaohmee Jun 18
      • Report Tweet

      The overall gist is: We don’t make this kind of money - most of us don’t and would have to fight quite hard to even jump over the 100k mark. If you’re in a big city you might have a shot. If you’re a programmer you are the most likely to make >100k in games.

      3 replies 7 retweets 73 likes
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      Russell Has Spoken‏Verified account @russellholly Jun 18
      • Report Tweet
      Replying to @Gaohmee

      Also worth noting 100k/year in San Francisco is considered low income, insane as that is.https://www.theladders.com/career-advice/if-you-make-100k-in-san-francisco-you-are-low-income …

      8:19 AM - 18 Jun 2019
      • 2 Retweets
      • 5 Likes
      • J-Bean☕🍂🍁 [They/Them] Aryla White, Dark as Night Seb ☀️ Jennifer Scheurle Cecil Baldwin Yes/No fischbach
      0 replies 2 retweets 5 likes

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