Tian Lim, PM for Google Play, is here to talk about the breadth of Google's gaming ecosystem. This includes Google Cloud, Stadia, and of course Android.pic.twitter.com/wgN9oNKTWT
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Tian Lim, PM for Google Play, is here to talk about the breadth of Google's gaming ecosystem. This includes Google Cloud, Stadia, and of course Android.pic.twitter.com/wgN9oNKTWT
This is where Google is seeing the most growth in Android gaming right now, where new folks are playing games and spending money. #io19pic.twitter.com/Weo9INUnNN
Android Q brings new multi-core optimization, and Google is working with OEMs to make sure schedulers are nicer to games.
There's also a new API for making sure the display refresh rate and game framerate play nice together. #io19pic.twitter.com/YxkGbWUhTw
Google is making it so developers can give rewards to players for pre-ordering from the Play Store. According to Google, players stuck around longer in early tests when these rewards were around. #io19pic.twitter.com/HKWuItktdv
Game assets can now be included in streaming bundles so players can enjoy more of your game in developing markets without having to install something huge. #io19pic.twitter.com/gak6O1rXyu
And, of course, a constant focus on growing payment options. #io19pic.twitter.com/6irqQ8tbOl
The Play Store is getting more interactive components to help your app stand out. #io19pic.twitter.com/kHbSoXK20n
Google clearly thinks YouTube is super important for new installs, says anywhere from 4x-10x install bumps that can't even be tracked in normal methods come from influencer marketing. #io19pic.twitter.com/YohVWnXdxp
Here's a snapshot of Google's Cloud infrastructure. #io19pic.twitter.com/Lwjgz37AIA
Did you know Apex Legends runs in Google Cloud for it's multiplayer system? Division 2 also relies on Google Cloud for multiplayer. Google is very excited about doing more of these big game launches, because it has demonstrated it can do so successfully. #io19
John Justice from the #Stadia team is on stage now, says thousands have applied to access Stadia tools. No matter the studio size, Google wants to work with you and is growing a team to help with that.
Build once, play everywhere is a popular idea. #io19pic.twitter.com/jwcqpLqRNv
Stadia servers are Linux-based and rely on Vulkan to work. Lots of open source tools and commonly used industry partners make it all better. #Stadia #io19pic.twitter.com/MC5jXttS1B
Stadia devs can build remotely or locally, is and Stadia makes testing easier across multiple users because you don't have to pass out new builds and wait for install. #io19pic.twitter.com/txUcjDXWwx
This "Play on Stadia" button is going to be a huge deal, making it so people can instantly start playing after seeing a video. And work State Share, it'll be possible to start playing in the exact moment you saw in the video. #io19pic.twitter.com/0k6BH8dIpN
Still no firm launch dates for Stadia. Maybe we'll see something at E3? #io19pic.twitter.com/qCzgSFp0Ur
That's a wrap, I'm off to go do another thing.
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