With #Stadia, all I can think about is input lag. Games can typically deal with 50ms of network latency because they account for it. That's not really the case with input lag. I've never even had a successful (local) streaming experience with twitchy games because of input issues
The DOOM demo at GDC was pretty solid, and Google days it's working with a "AAA Fighting Game Company to be disclosed at a later date" to show off just how good it's important lag situation is. I have the same concerns you do, but the Stadia team seems weirdly confident about it
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Yeah I don't buy it yet considering that there's a noticeable difference with higher refresh rate monitors when playing locally. Back when wireless mice had a 50ms delay, that was miserable for shooters. Just based on... Physics.. I have trouble seeing them overcome it
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Hopefully I have to eat my words.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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