@romero @ID_AA_Carmack is it true that Carmack worked a nightshift?
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@LukeEvansSimon@romero I liked 2pm to 2am, but I shifted around a lot. -
@ID_AA_Carmack@LukeEvansSimon : I prefer working until 4-5am and waking up around 10-11am.
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@romero@ID_AA_Carmack What aspect of Quake are you most proud or satisfied with? -
@automobiliana@ID_AA_Carmack : The 3D engine and the level design.
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@romero@ID_AA_Carmack thats the thing about pics of people coding. Writing "hello, world" or changing gaming as we know it looks the same. -
@theliquidvapour@ID_AA_Carmack : I know - isn't that funny?
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@romero@ID_AA_Carmack NIN shirt, isn't it? :) -
@Olezha_s8n@ID_AA_Carmack : Yes, they did the sfx and music for Quake.
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@romero@ID_AA_Carmack So that's what dual monitors looked like in the 90s! -
@Pointfourtyfour@ID_AA_Carmack : Not hooked up to the same computer. But I did debug with a second mono monitor with Turbo Debugger.
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@romero@ID_AA_Carmack Dude, please keep these coming. Haven't seen these before. You make up for Carmack's lack of sentimentality ha :P -
@romero@ID_AA_Carmack You're like the id Software historian. The Lorekeeper. -
@daniel_carvalho@ID_AA_Carmack : I am absolutely the id historian for the years 1990-1996.
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@romero@ID_AA_Carmack You may be burying your lead here...the hell is that dino thing on John's desk? No, not the monitor. -
@GameOnGardner@ID_AA_Carmack : I remember it, but not where it came from. -
@romero@ID_AA_Carmack "not from whence it came." Fixed that for you. ;)
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@romero@ID_AA_Carmack How old is that picture? :) -
@ruuns19
@ID_AA_Carmack : It's date-stamped on it. Jan 25, 1996. -
@romero@ID_AA_Carmack uh! almost 20 years ago, we are all getting old :(
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