Roku Developers

@RokuDev

The open streaming platform for developers. Build channels and monetize your content for millions of consumers around the world.

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Vrijeme pridruživanja: travanj 2010.

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  1. Prikvačeni tweet
    14. svi 2018.

    Roku OS 8.1 is now rolling to production, & will continue rolling out in phases over the coming weeks until its available on all currently-supported Roku devices. For a complete list of media updates & API modifications, review our developer release notes:

    Poništi
  2. 21. svi 2018.

    The new "series" mediaType allows a channel to use its own logic and the bookmark position stored in their backend service to determine the precise playback position that makes sense for the given user.

    Poništi
  3. 20. svi 2018.

    Use the new StoreChannelCredData() method (introduced in Roku OS 8.1) to store custom tokens in roChannelStore to automatically sign-in users the first time they launch your channel from a new device (if previously authenticated on a different device).

    Poništi
  4. 19. svi 2018.

    Our new channel adapters simplify the implementation of server-side ads with the Roku Ad Framework, regardless of the manifest server you're using. Adapters are provided for Uplynk, Adobe, Brightcove/OnceUX, Yospace, AWS Elemental MediaTailor, & Google DAI

    Poništi
  5. 18. svi 2018.

    Roku OS 8.1 introduces new memory-level notifications API, which can be used to notify a channel when it enters low- and critical-memory states. Use this API as a trigger to programmatically free up cannel memory when needed:

    Poništi
  6. 17. svi 2018.

    Incorporate our new "isEntitled" parameter into your channel's transaction validation logic to increase customer retention and automatically inherit Roku’s latest billing best practices, without making additional channel modifications.

    Poništi
  7. 16. svi 2018.

    Roku OS 8.1 (now rolling to production) includes several content meta-data and media updates, including an update to PlayReady 3 on select devices and the introduction of Widevine DRM in a "beta" state.

    Poništi
  8. 15. svi 2018.

    Designate a channel for "billing testing" to verify transactions on their in-channel products while the channel is side-loaded. This new feature provides access to the developer console for debugging & logging real purchases against the Roku Channel Store

    Poništi
  9. 12. tra 2017.

    With RAF 2.0, developers can now implement RAF natively from a SceneGraph channel —

    Poništi
  10. 11. tra 2017.

    New features in Direct Publisher: 4K support, Nielsen DAR, and a new layout option. See more:

    Poništi
  11. 11. tra 2017.

    Roku OS 7.6 introduces a BrightScript profiler & APIs for TVOD billing and voice input. Review the full feature list

    Poništi
  12. 20. ožu 2017.

    Read our blog to find a list of the SDK1 visual screen and associated event components that'll be deprecated

    Poništi
  13. 15. ožu 2017.

    Looking for a BrightScript developer for your team?Create your own posting in the Jobs section on our LinkedIn page:

    Poništi
  14. 13. ožu 2017.

    We'll be ending support for the visual screen components that were part of our original “SDK1"

    Poništi
  15. 10. ožu 2017.

    Give your brain a workout by installing Text Twist by TransGaming Interactive Limited:

    Poništi
  16. 8. ožu 2017.

    Read our blog to find a list of the SDK1 visual screen and associated event components that'll be deprecated

    Poništi
  17. 6. ožu 2017.

    Roku Direct Publisher is a way to update your channel to RSG. Details included in our new blog post:

    Poništi
  18. 1. ožu 2017.

    We’ve condensed the pre-certification checklist of requirements from previous versions.

    Poništi
  19. 27. velj 2017.

    Renew your membership in the Roku Beta Developer Program by signing our updated NDA.

    Poništi
  20. 22. velj 2017.

    We’re gearing up to begin shipping beta builds of our Spring 2017 OS release! Join the Roku Beta Developer Program

    Poništi

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