So, uhm, @magicleap , when will you allow me to create things without being forced to use a by now year old version of Unity?
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Ben, dug deeper to clarify. Full shader graph support will come with our support for 2019.1 Although shader graph has been supported by Magic Leap since 2018.1, it only works with SRP (either HRP or LWRP) not with built-in unity renderer. HRP or LWRP support is coming with 2019.1
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