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  1. proslijedio/la je Tweet

    工場扇風機ベース。回転による光の点滅を電気信号に変えてベースアンプから音を鳴らす。光を通す穴の数を変えることで音階が生まれる。電源のON/OFFで唸らせる。

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  2. 25. sij

    (Almost all very bad photos, but many.)

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  3. 25. sij

    Super moody area. I have so many photos.

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  4. 25. sij

    The bay area is alright sometimes.

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  5. 24. sij

    Does anyone know if garbage collection of wasm objects will ever be a thing? Just curious. It would mean a lot to me and my poor brain to know that someone, somewhere is working on it.

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  6. 23. sij

    Overheard in coffee shop: “So then hopefully we won’t have to raise a series B at all. It’s a billion dollar market.” “Sooo... then what? You monetize the data?” “Yes.” “And who’s paying for it?” “Well, no one. Yet.” “But—” “Hold on. Let me continue a minute.”

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  7. 25. pro 2019.

    Experiments while traveling with adaptively-scaled domain coloring, except rectangular this time. Code is cleaner as well.

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  8. 22. pro 2019.

    Has its issues, but a domain coloring shader in shadertoy, along with lots of display flags and enough trig/arithmetic functions to plot the basics.

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  9. 20. pro 2019.

    (With many thanks to Jacob Rus for continued feedback and inspiration)

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  10. 20. pro 2019.

    Eternal iteration on this complex domain coloring shader. f(z) = (z + 1) / (z - 1) and f(z)^(1 + 3i) — which, who knew, turns functions into spirals?!

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  11. proslijedio/la je Tweet
    2. pro 2019.

    📓 WE'RE BACK 📓 Now accepting submissions for Issue 02: The Climate Issue 🌏🌍🌎 This issue will feature interactive articles that use data viz & interactive graphics to create new ways of seeing the global warming crisis and humanity's paths forward.

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  12. proslijedio/la je Tweet
    19. stu 2019.

    Finished a post about instanced line rendering: TL;DR: Leverage instancing to expand line segments in a vertex shader. Gets you fast, flexible lines with an intuitive and compact data structure. Source: Enjoy!

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  13. 4. stu 2019.

    We're hiring! I really enjoy working at . The work is challenging and rewarding, and it's an honor to work with such great team members. Check it out and apply, if interested!

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  14. proslijedio/la je Tweet
    31. lis 2019.
    Odgovor korisnicima

    I have finished a first translation: Regarding the cleanness of code, I should say I was a little bit more scared about the algebraic topology arguments that understanding some JS.

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  15. 1. stu 2019.

    One more 2D Newtonian gravity potential well, this time with 4M particles and 1024x1024 grid resolution. This one doesn't have additional dissipation so that it doesn't form such deep wells.

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  16. 30. lis 2019.
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  17. 30. lis 2019.

    A million particles create a gravitational potential and also move subject to it. Potential computed with FFT via Poisson's equation on a 512x512 periodic grid. 100% GPU via since every step is something GPUs are remarkably good at! Link to follow… eventually 💫💫💫

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  18. 18. lis 2019.

    Some gratuitous favorites.

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  19. 18. lis 2019.
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  20. proslijedio/la je Tweet
    3. ruj 2019.

    Informal proof of Euler's Polyhedron Formula made with Filament and scrollytelling: Inspired by "Euler's Gem" by and the videos of .

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